September 28, 2015, 03:31:21 PM by Ketheres | Views: 175 | Comments: 6
Continuing with our steady pace of new boss kills, I am happy to present our most recent accomplishment: beating Kilrogg Deadeye! This was a fun fight to tackle with many things going on at once. In our typical M.O. we pulled this one off at the end of the night after struggling to gain consistency in earlier parts of the fight. Our killing pull was very well executed on everyone's parts.
(Image courtesy of Ramabyte)
The Mythic version of this fight places a huge emphasis on handling the separate Visions of Death phases to the best of the team's ability. Gathering more stacks of the buff early sets the tone for the entire tone as higher stacks help out greatly with the increased health of adds throughout the fight. As with many fights in this tier, the central key is controlling adds, and getting good execution on the Visions groups can make all the difference.
September 21, 2015, 04:10:53 PM by Ketheres | Views: 214 | Comments: 6
I'm two weeks late with this update, however we have continued our steady progression into Hellfire Citadel with another Mythic boss kill notch in our belt. In a very strong beginning to our raid week, we managed to clear not only the previous bosses but we also grabbed a new one: Hellfire High Council!
(Image courtesy of Ramabyte)
Not much changes in this fight between difficulties, but that doesn't mean it was a pushover. Gurtogg gains his ability from Black Temple causes a dot on the five furthest people from him, considering other abilities in this encounter, it enforces strict positioning requirements until he is taken down. Extra pressure is put on damage to kill bosses quickly after getting them to thirty percent so as to reduce the effects of their soft enrages.
Make no mistake however, this is a fight that relies on healers like no other. The increased ...
September 01, 2015, 12:22:39 PM by Ketheres | Views: 454 | Comments: 3
After our successful week before, we continue our run into Mythic Hellfire Citadel by conquering the next boss in line: Kormrok!
This was an encounter that rewarding planning and set up. Every time Kormrok leaps to a pool he will cover the room in damaging sludge except for the spots that are covered by raiders. After getting some practice pulls during a previous raid night, we came back with a better set up to clear out a more advantageous area. The last brick wall we had to bust through was rune handling, with some slight strategy changes to move them towards the center thanks to our ranged team we were able to repeat the more difficult part of the fight successfully.
Ultimately though, when it comes down to it, this is a quick fight about damage. We situated ourselves to the minimum amount of healers and we hit the boss hard. Shortly after entering the last phase, before the...
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