Ulduar: Week 1
Mon, April 20th, 2009
Ulduar: Week 1
As with many others, we had been closely following the development of the 3.1 patch in the hopes that it would give us the chance to step away from the rest of the pack and show what we're capable of. We didn't, however, memorize the fights from the PTR. As a general rule, we'll read over the basics of the fight, but enjoy figuring out the specifics and our own unique way of tackling each fight.
First up was the Flame Leviathan. Blizzard had touted this fight as the first real usage of the vehicle system in a raiding capacity and we'd agree that was the case. It took us a bit to understand the capabilities of each vehicle and how they all worked together, but we picked it up quickly during the trash and our first couple pulls on the Flame Leviathan. We polished our strategy quickly and got our kill on our third pull.

Unfortunately, the usual Patch-Instability boss tied up the vast majority of the first 2 out of our 3 raiding days, locking players in limbo and freezing up instances across the server. It wasn't until Sunday that we were able to continue with our exploration of Ulduar, and really get a taste of the new content it has to offer.



3 bosses in one night, each through its own trial periods of testing, adjustment, and polishing of strategies. The trash was as exciting as the bosses themselves! Great job, team!
