February 19, 2018, 11:42:50 PM by Crunchatized | Views: 45 | Comments: 0



And we're finally back with a new kill post! After some long nights of progression, the raid team has finally taken down the Soulhunter and fought our way to 6/11M! Awesome job everyone!

On Mythic, this fight forces the team to cross the deadly bridge a total of 4 times, which doesn't sound like a drastic change... until you realize that none of the traps despawn after each consecutive pass. Thus, the team has to work together (and use some Demon Hunter cheese mechanics) to clear as much of the bridge as possible each time while still keeping the raid above zero health and dispelling the priority targets.

On the actual platforms, the fight requires a lot more precise movements in order to deal with Sleep Canisters and Charged Blasts. Overall, like in many Mythic fights, it simply requires good preparation and the ability to make quick, on the fly decisions.

Thanks to Litto for his kill video!
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January 15, 2018, 01:35:44 AM by Crunchatized | Views: 201 | Comments: 3







*Antorus High Command picture was lost at sea. Keep your fingers crossed it returns home safely one day. I promise we actually did kill it.

You've never seen late kill pictures like this before.

After a long hiatus from the frontpage, I'm happy to announce that we're sitting pretty at 5/11M!

It's been a long holiday season, but that didn't stop us from killing Legion bosses and looking good while doing it (classic Vortex execution rankings, anyone?) These mythic bosses have brought forth a ton of challenge and interesting new mechanics, with each fight seeming to be a bit more difficult than the last but lets not talk about Eonar.

For the Felhounds, players are assigned a specific debuff which decides which of the dogs they must hug for the re...
December 11, 2017, 01:32:06 PM by Crunchatized | Views: 289 | Comments: 2






With a new tier comes a new hoard of late kill photos!

First off, we cleared the heroic raid in the first week, which is awesome. I think its safe to say that we're all enjoying this raid. The atmosphere is great (unless you're starting to get sick of Legion Green), and each of the fights feels unique enough to keep you interested. The raid's difficulty curve is a little weird, but the final boss (Argus himself) feels very epic and even has a Lich King-esque "kill the entire raid" mechanic. Great work with the quick heroic progress this tier, folks!

Secondly, we managed to polish off our first heroic reclear with our first mythic kill as well! Garothi Worldbreaker is a bit of a pushover on the other two difficulties, but on Mythic, it definitely feels like a step up while still remaining an introductory boss. On this fight, whenever you destroy the bi...
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