May 22, 2017, 01:23:35 AM by Crunchatized | Views: 51 | Comments: 1

Whew! We're finally on the home stretch!

Mythic Elisande is the last big wall before the main baddie himself. Her fight is already a bit complex in Heroic, and Mythic is pretty relentless in kicking it into high gear.  The most immediate and noticeable change to this fight is her Aranetic Rings mechanic, which now travels through her instead of stopping once they reach her position. This requires everyone to dodge each set of rings twice, which can be incredibly difficult when juggling the other mechanics and reaching the tight DPS checks that this fight asks from raiders.

Additionally, the blue and pink adds gain a new cast that needs to get interrupted. The blue adds gain Recursive, which refreshes all player debuffs including the deadly Delphuric Beam. Multiple casts of this getting through will also effect Elisande's clones, turning p3 into a potential huge mess of lasers flying everywhere and one-shotting ...
May 22, 2017, 01:08:21 AM by Crunchatized | Views: 25 | Comments: 0

And now for some regularly scheduled updates!

After cleaning up Mythic Botanist and Tichondrius, we set our sights to the stars (or up a staircase, rather) to take down Star Augur!

The fight is almost completely different from its heroic and normal counterparts. Throughout the entire fight, the boss casts Grand Conjunction, marking random players with certain constellations of different colors. Everyone has to pair up with their matching color to save themselves from instant death, but any collision of non-matching constellations results in a wipe.

The DoTs tick harder, huge fel meteors fall from the sky and coat the raid in badness, and there is even a huge, threatening eye laser with void monsters at the end! All and all, it is a seriously beautiful fight that requires a ton of coordination and crucial mechanical ability to pull off.

More kill posts to come.......

Some kill v...
April 23, 2017, 02:58:04 PM by Yllanis | Views: 95 | Comments: 0

[Continued from earlier]

Armed with renewed courage and morale (for some people at least!) after getting two quick progression kills, we went back what proved to be a wall for us in the past.

On Mythic, Botanist is just a complete flip from the regular fight. You start fighting them as a council, and as you eliminate them the remaining parts of Tel'arn are empowered with new effects on their abilities. We tried different strategies, and decided to go back to the original "burn" strategy after 7.2, sacrificing targets of Call of the Night in phase 3 to not have to deal with the dancing that comes with it. Our increased power and solid all around execution from everyone helped us get a quick kill!

Our next target was Tichondrius. The fight is pretty similar to the regular version, with a slight tweak to the Carrion Swarm mechanic. Instead of spreading out t...
Pages: [1] 2 3 ... 52

Vortex Recruitment

Exceptional applicants
are always welcome!

More information here...