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Vortex News & Information / Re: Vortex Masters Mythrax! (7/8)M
« Last post by Litto on December 12, 2018, 04:38:15 PM »
It's Big Wigs Orb proximity tracker. I forgot to disable it.
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Vortex News & Information / Re: Vortex Masters Mythrax! (7/8)M
« Last post by Crypto on December 12, 2018, 04:30:52 PM »
litto that pinging noise is cancer.
Yeah what is that lotto? Gcd counter?
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Vortex News & Information / Re: Vortex Masters Mythrax! (7/8)M
« Last post by Keyron on December 12, 2018, 11:36:38 AM »
litto that pinging noise is cancer.
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Vortex News & Information / Re: Vortex Masters Mythrax! (7/8)M
« Last post by Litto on December 12, 2018, 02:35:39 AM »
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Vortex News & Information / Vortex Masters Mythrax! (7/8)M
« Last post by Torquemada on December 11, 2018, 10:22:49 PM »


While simultaneously battling the joys of updated addons and class changes with the launch of 8.1, Vortex took down Mythrax in his final form.

The fight changes in that Mythrax brings along his pal Xalzaix (Not to be confused with Xalilith), a Squidward-looking fellow who casts some of the same annoying beam abilities for which Mythrax was previously known to have a monopoly. Most of the changes involve stacking to place Xalzaix near the boss for cleaving in P1, and successfully managing Void Echoes in proper raid placement.

Great work, everyone! It's time to kill a slug!
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Congratulations to Apoc!
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Vortex News & Information / Re: Vortex Zealously Vanquishes Zul! (6/8)M
« Last post by Litto on December 03, 2018, 05:51:48 PM »
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Vortex News & Information / Re: Vortex Zealously Vanquishes Zul! (6/8)M
« Last post by Crypto on November 30, 2018, 11:59:54 AM »
Great first kill on Zul FOR SURE!  Very clean!
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Vortex News & Information / Re: Vortex Zealously Vanquishes Zul! (6/8)M
« Last post by Funkyhunter on November 29, 2018, 11:38:48 PM »
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Vortex News & Information / Vortex Zealously Vanquishes Zul! (6/8)M
« Last post by Torquemada on November 29, 2018, 09:57:35 PM »


After progressing through Vectis and Fetid Devourer, Vortex turned our sights on Zul, and even worse, the trash before Zul so that we could put work towards polishing off the final few bosses of Uldir. As is usual, there were several changes between Normal/Heroic and the Mythic form of this boss, and some of the changes are particularly unpleasant. The Pools of Darkness must still be soaked, and the Corrupted Blood you get from soaking them (Or the raid gets from you NOT soaking them) never drops through the rest of the fight. Additionally, all of the adds regenerate once killed, unless they are affected by Decaying Flesh. A wholehearted shoutout to our dispellers for handling moving this to the correct targets.

While many guilds have killed this fight by making use of numerous Sub Rogues to cheese the non-dying Crawgs for a single target damage buff on Zul himself, due to us not running a stacked comp we did things perhaps the way Blizzard intended, actually killing most of the adds on our first kill. Thanks to everyone. Mythrax awaits!
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