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Vortex News & Information / Re: Vortex Conquers the Champion of the Light! (1/9 M)
« Last post by Keyron on January 31, 2019, 01:50:26 AM »
How do you miss the Pally wings in every picture. On all of us.

 :(

Great job Vortex!
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Vortex News & Information / Re: Vortex Conquers the Champion of the Light! (1/9 M)
« Last post by Litto on January 30, 2019, 05:11:18 AM »
Congrats!
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Vortex News & Information / Vortex Conquers the Champion of the Light! (1/9 M)
« Last post by Torquemada on January 29, 2019, 08:42:10 PM »


Greetings, friends! With the launch Battle of Dazar'alor and the opening of Mythic, Vortex decided to take a break from our push through the Heroic version of the instance to give the first boss (Champion Frida) a try. This resulted in a quick 2-shot kill, and because so many top guilds are protecting their logs, the perception that we're also on the hunt for world firsts.

Frida (The boss in the Horde version of the raid) functions much as she does in Normal and Heroic, save that she will cast Prayer of the Fallen, necessitating that raiders be ready to avoid a bevy of damage and interrupt adds (Including Disciples that have already been killed!)

All in all a very fun encounter. Good work everyone!
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Uldir / Review: 15Jan - 21Jan
« Last post by Baja on January 19, 2019, 05:39:01 AM »
Goals: Farm bosses in 1-2 nights.

Officer Announcements this Week:
  • Your votes were not heard! The confusing guild ranks were censored and we are now Dinosaurs instead!
  • Congratulations to our newest Ranged Role Leader, Warbus!
  • Echo, Shine, and Puzzlit remain on their trials so please get feedback on them this week!
  • Battle for Dazar'alor begins next lockout, make sure to read up on the fights, have them thoroughly researched and complete any raid requirements you may not have done yet!

Tuesday Review:
Our best farm night of the raid tier, which is not so much a compliment as it is an expected outcome. Still, we cleared through Zul relatively quick, with Vectis still giving us a bit of trouble. All in all, it was a successful night.

Thursday Review:
Minor problems with Mythrax, but overall we got him pretty quick. We enjoyed an extra hour off from raid to meander about the Great Seal lol,

Monday Review:
Vortex Dazar'alor Movie Night is planned! Be there or be square! Or maybe circle or diamond. Hope you watched vids on your own time so you know what you have to do with that marker!

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Overview of Previous Week:
We had better progression on G'huun last week, but we just simply didn't make it to the level of progression that we needed to be at to justify spending our last week on him. Overall though, 7/8M is not a bad wrap for Uldir for us. What we need to look at is where we can improve for Dazar'alor. It is my belief that the biggest concerns we had in Uldir amounted to the level of preparedness for the raid overall, and equally as hurtful to our progression was the mindset when clearing farm bosses. I want to remind everyone that just because we have killed a boss before does not make it any easier to do so again, and if you want to continue reclearing slain bosses for titanforges, azerite, and weapons, we still need to play our best and kill them quickly so that they do not hinder our progression.
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Uldir / Review: 08Jan - 14Jan
« Last post by Baja on January 08, 2019, 02:09:18 PM »
Goals: G'huun progression until we kill it.

Officer Announcements this Week:
  • The time has come for a new round of the Vortex Guild Rank Battle Royale!
  • Don't forget to ask the candidates for Ranged Role Leader whatever questions you deem fit, and then vote!
  • Echo has begun his trial, so get your feedback in on him please!
  • Shine's trial is being delayed until either we need him in for G'huun due to attendance, or the new raid launches. This will give him the fairest shot, and it allows us to maintain as consistent of a team comp as we can.

Tuesday Review:
We got a lot of time spent on G'huun tonight but by the end of the raid we made little progress. We still have not seen a phase 2 beam, and there are a lot of things contributing to that. Orb running is still not perfect and it needs to be, we have been progressing on the fight for far too long for us to not have orb running down, especially the solo runners. People are also still getting hit by meatballs and worms, both of which are unacceptable. Sometimes you have to get hit by a meatball, it happens, but there is no excuse for being hit by worms, we need to be better at kiting. When we reach phase 2, communication is still lacking, especially in regard to soaking the bursting boils. Even after we organized the 4 demon hunters to soak the first set, Gale was the only one who actually called which one she was soaking. We also had a lot of people who were not soaking trying to make callouts, which needs to stop. It is not helpful. A lot of improvements need to be made and we don't have a lot of time to make them. People need to be watching videos for this fight on an ongoing basis. Numerous questions were asked last night that indicated individuals were completely unprepared. To those of you who know were less prepared than you should have been, fix it. You will find no free ride to CE here. G'huun requires every member of the group to do their jobs at the right times and to be prepared ahead of time for it. Move your boss mod bars to somewhere that you can see them. You should know that after the first Phase 2 Wave of Corruption, you can stack in melee for the Blood Feast. People need to get on board with the timings of the fight. Watch streamers' videos for your spec's point of view. Discuss things on the forum thread for G'huun. Everyone should watch the Preach video I linked there, or something similar. We get Cutting Edge if you all want it, but we have to earn it.

Thursday Review:
Some nice work was had tonight. We have progressed farther than any previous night and even made it to the timing that would have us achieve the first phase 2 Reorigination Blast. Our strategy works, it just requires a slight bit of tuning according to our group's needs, which we all saw as ongoing work being done throughout the night with changing soak group order and sticking to six people in the small Blood Feasts. What we need from all of you though is to maintain the focus, drive, and play that we saw in the better part of the night. Some struggling issues with orb runners were addressed, and those relevant parties didn't miss another orb the rest of the night. Issues with our first team not having one of their orb running abilities was solved by having two non-runners throw the orbs to Team 1. All other changes are updated in the AA, and will continue as we progress further and further through the fight. Last night's raid was a good night on G'huun, but we can definitely do better. Continue watching videos to hone your comprehension, but for the sake of consistency the strategy at large will not be changing from here unless our group composition is incapable of utilizing it, which we can only know by reaching that point in the fight. I encourage everyone to watch a gratuitous amount of videos regarding phase 3 and how to deal with the overlapping mechanics during that point of the fight. Good work last night guys, let's keep it up and see some phase 2 lasers on Monday!

Monday Review:
We made it officially to the first Phase 2 Origination Beam. Unfortunately though, that was all we made it to, and we only made it there twice. Progression remained inconsistent and the same usual problems were occurring. We elected to put the plans for next week's raiding to vote within the guild for you all to decide what you wanted to do in the final week of Uldir, considering we did not reach the level of progression on the boss that justified continuing progression with only one remaining week.

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Overview of Previous Week:
We cleared all of our farm last week and got almost a full night of G'huun progression in. Good work everyone. It's crunch time now though, as we push for CE. It will not be easy, G'huun is a frustrating boss to progress on for a number of reasons, but I am confident we can stick it out and achieve our goal! We have had a lot of practice on phase one and I would say we have it down at this point. It's time to buckle down for phase 2.
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Uldir / Review: 01Jan - 07Jan
« Last post by Baja on December 28, 2018, 07:52:37 AM »
Goals: Clear farm bosses on Tuesday. Mythrax dead before Monday's raid. Back to G'huun progression until we kill.

Officer Announcements this Week:
  • We hope that everyone had an excellent and safe couple of holidays!
  • The time has come for a new round of the Vortex Guild Rank Battle Royale!
  • Our friend Erolith will be switching to a new role for the coming raid, and as such, the process for shackling a new Ranged Role Leader to the guild has begun!
  • Echo has begun his trial, so get your feedback in on him please!

Tuesday Review:
Had a smooth night to start, we attempted the Shotgun Mother strat again and failed again so we will no longer be doing that ever. We did not wipe though so that was good. Vectis gave us HUGE problems though, taking us a full hour to kill him. Overall, everything else went down relatively quickly, but not with enough time to get a pull or kill in on Zul. Definitely need to improve our mindset and focus on farm bosses going forward. We will not be clearing farm anymore in Uldir, however it is important to be ready for that to be a very important aspect of Dazar'alor.

Thursday Review:
Zul took a bit longer than we had hoped, but each pull was close to a kill, we just needed a little bit cleaner of a phase 2 run. Our kill still ended up sloppy, with only about 4 or 5 people alive for it. This somewhat reiterates the point above about being in a focused mindset even for farm bosses. Always playing to the best of our abilities will help us progress faster and reach out goals together, so we need everyone to do their best to always bring their A game. Mythrax, sadly, was not our A game. While we did reach final transition phase twice, each pull was messy, with numerous deaths to Obliteration Blasts and a lot of extra mind controls. We need to show big improvement on Monday to get a rekill on him and get us back to G'huun.

Monday Review:
Relatively quick rekill on Mythrax in only 9 pulls so good work everyone. As for G'huun, we got a lot of solid work in polishing up phase 1, and getting almost everyone who runs orbs to see how it's done. We are however still struggling in the phase 2 transition, and all of our pulls so far that we have reached the origination blast phase have ended in a roughly 95% wipe. We will need to discover what is the cause of that issue.

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Overview of Previous Week:
We held no official raids for the last week due to both Christmas and New Year's Eve falling on raid nights. Still though on Thursday we managed to fill our missing spots with some PuGs for an optional raid night with some alts, and still made it to a relatively smooth 4/8M clear in just shy of 2 hours.
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Uldir / Review: Dec25 - Dec31
« Last post by Baja on December 21, 2018, 07:27:17 AM »
Goals: Farm Night for the holidays.

Officer Announcements this Week:
  • Congratulate and welcome Hambonebob to his new post as the Melee Role Leader! We apologize in advance!
  • No official raids planned for the week, have a great holidays and be safe!

Tuesday Review:
Some holiday cheer for my favorite gamers.

Thursday Review:
Attempts were made to host a farm night and possibly just pug the few spots we need to fill a 20 man group. Overall we had a few hiccups, but with a large number of PuGs and some alts and also carrying that dumpster fire of a demon hunter, we got through Vectis in just under 2 hours. Really happy with what we accomplished on a week where we otherwise would not have gotten to raid together.

Monday Review:
Let's take a moment to remember all the good times of 2018!

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Overview of Previous Week:
With some majorly messy shenanigans going on with Fetid, we managed to clear through to Zul on Tuesday with some potentially useful alts present. On Thursday we cleared our way to Mythrax and almost got a rekill, which would have been awesome. Still happy with what we got done during a holiday week though. Let's clean up Fetid and try to get 6/8M this week, as we only have one raid night.
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Uldir / Review: 18Dec - 24Dec
« Last post by Baja on December 18, 2018, 12:47:52 PM »
Goals: Farm Week for the holidays.

Officer Announcements this Week:
  • An Eyons made it to the raid team! The cycle of WoW can be cruel.
  • Our beloved Melee Role Lead Litto needs to step down from the responsibilities of Role Leader, so the nomination process has begun!
  • Krushuh started his trial this week, get feedback in on him!
  • No raid planned for Christmas Eve or Christmas, have a great holidays and be safe!

Tuesday Review:
Started off a bit bumpy figuring out who to bring, as several alts that may be useful on G'huun were shuffled in to try to get a bit of an advantage off these two farm weeks surrounding the holidays. Overall, I thought the play ability of the alt raiders was very impressive and I liked what I saw. As for the general raid night, the majority of the displeasure comes from Fetid. We had a real tough time on this boss for a number of reasons. Our new tank Krushuh did not realize that he was muted for a large portion of the night, which is something our new tank role lead or healing role lead should have noticed sooner. As for the DPS, don't think you are getting off scott-free either because positioning on Fetid was extremely poor. People were moving WAY too much, and not returning to their spots after mechanics forced them to move. We need to be better at remembering the mechanics and strategies we use on each boss during times where we extend, in case we have a farm week like this. That being said, we did try something new on Mother, which did not work. A little more preparation next time and we can run the shotgun strat, but honestly we might just not bother. Zek'voz went well, nothing to speak about on that boss in particular, however on the trash we managed to kill zero raiders, not even our new trial who got the first mind control. We need to do better here. Vectis was a quick kill, a bit messy at the end but who cares it died fast. Be prepared for Zul and Mythrax on Thursday, we would really like to see a Mythrax rekill and another Zul death.

Thursday Review:
Bumpy run on our boy, the Yung Muni OG Zul. But we got him, and also came really close to rekilling Mythrax, despite Baja's best efforts to be a shit healer. In the end though, Baja won, and we didn't get to loot Squidward for the second time. That's ok though, we still accomplished everything we set out to do this week, a Mythrax rekill was not expected. Really happy with the few of those phase 3 pulls we got though. Good job guys.

Monday Review:


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Overview of Previous Week:
We ate Mythrax's lunch on the first night of the week, earning our first kill on him. We had an early release night Thursday, and spent most of Thursday and Monday practicing G'huun phase one. We reached phase two a few times, but didn't get very far. Still really proud of what we have accomplished so far, keep it up guys!
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Vortex News & Information / Re: Vortex Masters Mythrax! (7/8)M
« Last post by Litto on December 12, 2018, 04:38:15 PM »
It's Big Wigs Orb proximity tracker. I forgot to disable it.
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Vortex News & Information / Re: Vortex Masters Mythrax! (7/8)M
« Last post by Crypto on December 12, 2018, 04:30:52 PM »
litto that pinging noise is cancer.
Yeah what is that lotto? Gcd counter?
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